#pragma once
#include <string>
#include <vector>
#include "Treasure.h"

using namespace std;
namespace Model{
	class Color
	{
	private:
		string name;
		int x,y;
		vector<Treasure*> treasureStack;
	public:
		void setPos(int x,int y);
		Color* clone();
		void setTreasureStack(vector<Treasure*> ts);
		void popTreasure();
		Color(string name);
		~Color(void);
	};
}